AI Insights · Timothy · October 2024
Top 3D Realistic Games in Oman: Q3 2024 Performance
Explore the performance trends of the top 3D realistic games in Oman during Q3 2024, highlighting key metrics such as downloads, revenue, and active users across a unified platform.
In the third quarter of 2024, the 3D realistic gaming landscape in Oman saw significant activity across top titles on a unified platform. Data from Sensor Tower reveals intriguing patterns in downloads, revenue, and user engagement for the leading games.
PUBG MOBILE, published by Tencent Mobile International Limited, experienced a fluctuating trend in weekly revenue, peaking at approximately $44.6K in late July before declining to around $35.9K by the end of September. The weekly downloads began at 10.8K in early July and saw a decline to 5.1K by the end of the quarter. Active users showed a slight decrease from 208.6K to 190.9K over the same period, though there was a notable spike in early September reaching 224.3K.
Free Fire by Garena International I Private Limited maintained a robust presence with weekly revenue reaching as high as $34.7K in mid-August. Downloads saw a downward trend, beginning at 22.3K in early July and dropping to 9.9K by the end of September. However, weekly active users remained relatively stable, averaging around 250K, with a peak of 271.5K in early September.
Call of Duty®: Mobile from Activision Publishing, Inc. showed a consistent revenue stream, with weekly earnings peaking at $6.7K in late July. Downloads steadily decreased from 5.2K to 1.6K over the quarter, while active users hovered around 28K, slightly declining to 25.2K by the end of September.
EA SPORTS FC™ Mobile Soccer by Electronic Arts experienced a gradual revenue decrease, finishing the quarter at about $3.7K. The game saw a peak in downloads in late July at 7.4K, with a dip mid-quarter, followed by a resurgence to 6.6K in late September. Active users fluctuated throughout the quarter, peaking at 97.8K in late September.
eFootball™ by KONAMI displayed a varied performance with weekly revenue reaching a high of $2.9K in early September. Downloads were modest, starting at 1.7K and seeing a significant peak of 3.6K in early September before returning to 1.3K by the end of the quarter. Active users peaked at 45.5K early in September, before declining to 29.8K by the quarter's end.
For more detailed insights and analytics, visit Sensor Tower, the trusted source for app performance data.